But to take that potential they need to be learned and that take some time and effort. Much better then some of their counterparts. I think the real issue here is should we make lines similar in skill demanding to perform at certain levels, or not? Cause, in my opinion, RN cruisers I played: Leander, Fiji and Edinbourgh, are a very capable ships. I think it's not about if I, personally, enjoy them. TL/DR - I'm not a good player, tier 4was UKCA was quite fun, can go aggressive, bow on, and wiggle against BBs to torp. My driver also does not have a 5th tier skill, yet, so it wasn't as if I was camoflagued. IMO if I'm being shot at by 2 BBs and they are missing plenty, it means my friendly BBs aren't taking damage, but are dealing it. Yes, the AP IS frustrating to use, but citadels are possible (I managed a lucky one on one of the t3 teacruisers). So it is possible to do ok, just got to be a little cautious. At t4 it's not TOO hard to be "ok", and I torped one BB, and kept shooting, and shot at the second (better played) one too. I went with a BB and we took on 2 t3 teacrusiers, then german BB (although at this point we had another couple firing at them too), then took on 2 more BBs. Well, I free xp'd up to tier 4 (little bit of an "easier" time due to MM) as I don't want to "waste" free xp to tier 7 (again, "easier" time in MM) and in my one and only game I found the thing quite fun! Yep, fragile, but able to wiggle plenty, and with repair, it's achievable with risk (keep an eye on repair cooldown).
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